Trophy Guide

How to Get the Untouchable Trophy in Resonance: A Plague Tale Legacy

Untouchable requires 6 parries in a row and is widely called the trickiest trophy in the game. Best chapter, the difficulty trick that makes it easy, and bug fixes.

10/29/2026 Last updated: 10/29/2026

Untouchable asks you to parry six attacks in a row without getting hit once, and the community consistently ranks it as the trickiest trophy in Resonance: A Plague Tale Legacy — not because the parry is hard on its own, but because the counter can feel inconsistent and, on some settings, may refuse to progress at all. Here is the reliable way to earn it, including the difficulty trick that turns it into a two-minute job.

The requirement, precisely

Land six successful parries consecutively. The chain breaks if you take a hit, so tanky brute swings and stray arrows from off-screen are the usual killers. Parrying non-telegraphed attacks does not break the chain — but getting clipped does.

The easy way: lower the difficulty

The counterintuitive trick reported by players: drop the difficulty to Narrative. On the lowest setting the game assists your defense heavily — one player reports standing in the early three-enemy fight in Chapter 1 (“The search for the key”) and simply holding the parry input, with the trophy unlocking in under a minute.

The reason this works is the same reason the trophy can feel broken: on Story-level settings the game auto-avoids many attacks, which can stop parry attempts from registering at all. Narrative sits in the sweet spot — forgiving, but the parry still counts.

The deliberate way: Chapter 10’s bridge

If you would rather earn it in real combat, the recommended spot is the first fight on the bridge in Chapter 10, Parallel Paths (“The bridge”):

  1. Before starting, open Settings and set difficulty to Nightmare with Invincible Mode enabled — the setup the official-style guides recommend, since a hit that would kill you will not break your chain with a death.
  2. Walk into the bridge fight and stop moving. Enemies come to you one or two at a time.
  3. Parry on every attack tell — a successful parry gives a distinct sound cue and staggers the attacker. Chain six without taking a hit.
  4. If the chain breaks, die on purpose or reload the checkpoint: the fight resets and you can restart the count cleanly.

Equipping the Rusty Sword is reported to make parry timing slightly more forgiving, though any blade works.

If the counter will not progress

Untouchable has a reputation for being glitchy. Community workarounds, in order:

  • Change the difficulty before attempting (Narrative for easy mode, Nightmare + Invincible for the deliberate route) — stuck counters frequently start tracking after a settings change.
  • Do the full six in one unbroken chain with no pausing; the counter can drop progress on pause.
  • Reload the checkpoint and redo the attempt from scratch if a hit registered that you think was a parry.

FAQ

Does Invincible Mode block the Untouchable trophy?

No — Invincible Mode prevents death, not parries, and the trophy has been earned with it active. The tracking problems players report are about difficulty settings interacting with parry detection, which the difficulty-change workaround addresses.

What is the earliest I can unlock Untouchable?

Chapter 1: the three-enemy skirmish in “The search for the key” on Narrative difficulty is enough, and it is the fastest attempt in the game.

Can I unlock Untouchable after the story?

Yes. Every combat encounter is replayable through Chapter Select, so the trophy can be mopped up at any point — see the chapter replay guide.

More Resonance Trophy Guides

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